Post by jrtherabbit on Nov 8, 2010 22:38:53 GMT -5
Jingu's lineup
Fresh:Punimon
Personality: Jingu is happy and cheerful in this form although he is rather spoiled and will cry when he doesn't get what he wants.
In-Training:Tsunomon
Personality: Jingu still keeps some of his baby antics in this form. He seems to be spoiled and shy and will often hide behind anything bigger than him when the face of danger shows its ugly head. Although if his friends are in trouble his true companionship will show and he will rush to protect them, despite his fears.
Rookie:Elecmon
Personality: Jingu while in this form is a bit childish and sort of rude not to mention hard-headed. He will often play around and get himself hurt and will probably pick on Patono since he thinks of himself as being older. He declares himself Chief over Jei whenever he meets him although secretly he is very greatful to have a Tamer of his own and because of that when he get's scolded by him, he obeys.
Champion: Leomon
Personality: Jingu will become considerably more mature in this form. He claims to have obtained the "gift of wisdom" but hints of his childishness will still show. He becomes more respectful and resilient as well
Ultimate:GrapLeomon
Personality:Jingu seems to become shy in this form and will rarely talk while in it but he is very quick to jump to conclusions and will often courageously hurry off to battle
Mega:SaberLeomon
Personality: This form proves to be the most different out of all of his forms. He stands proudly with his head up high and knows just what is right and what is wrong. His true caring heart shines brightly in it as well but due to that it makes him very gullible
Jingu's attacks
Fresh:
Bubble Blow (酸の泡, San no Awa lit. "Acid Bubbles"): Produces resilient, acidic bubbles to intimidate the opponent.
In-Training:
Bubble Blow (Awa, lit. "Bubbles"): Spits out tiny bubbles from mouth.
Rookie:
Super Thunder Strike (Sparkling Thunder): Shoots electric bolts from its tail.
Body Attack (Nine Tails): Smacks foe with its electrically-charged tails.
Lightning Knife (Thunder Knife): Stealthily releases three knives of electricity.
Champion:
Fist of the Beast King (獣王拳, Jūouken, lit. "Beast-King Fist"): Shoots fire from his fist that is shaped like a lion's head.
Beast Sword (獅子王丸, Shishiou-maru, lit. "Lion King"): Uses the sword he carries on the sheath at the back of his waist.
Ultimate:
The King of Fist (獅子獣波斬, Shishi Jūhazan?, lit. "Lion Beast-Wave Chop")
Cyclonic Kick (獅子旋風脚, Shishi Senpuukyaku?, lit. "Lion Cyclone Leg")
Senpuu Turbine Geri (旋風タービン蹴り, Senpuu Turbine Geri? lit. "Cyclonic Turbine Kick")
Mega:
Howling Crusher (Nail Crusher): Uses its giant claws to tear the opponent to pieces.
Twin Fang (Infinity Arrow): Hardens the countless envenomed "hairs" in its mane and tackles the opponent, leaving them completely paralyzed.
Patono's lineup
Fresh:Poyomon
Personality: Patono is all jiggly and cute in this form and he hardly makes any fuss or anything, he becomes really attached to Jei and will cry if he isnt within eye contact of him. He will most likely always say "Poyo" or "Poya"
In-Training:Tokomon
Personality: Patono becomes extremely courageous in this form and thinks that he can protect Jei especially when he opens that mouth and reveals those shark-like teeth. He and Jingu will bicker constantly when he is in this form.
Rookie:Patamon
Personality: Patono becomes the complete opposite of his previous form when he digivolves into a Patamon. He turns very shy of just about anything and will hide behind Jei or Jingu who will often push him from behind him and tell him to grow up.
Champion: Angemon
Personality: Patono retains all of the good and caring personalities of a normal Angemon, but one thing about him is different from others. He becomes considerably independent and grows stubborn as well and whenever he is faced with a foe he believes he has to always prove himself to Jei and go at it alone otherwise he thinks he is too weak to protect Jei and because of this he will degenerate back to Tokomon instead of Patamon.
Armor: Pegasusmon
Personality: Patono pretty much stays the same as his Champion counterpart but because of the Digimental of Companionship, it makes him less independent than he normally was and if he falls in battle he does not suffer the recoil effect that his Angemon form would.
Ultimate:MagnaAngemon
Personality: Patono becomes a lot more protective in this form and because of it he will strive to protect Jei and anyone closest to him due to the Crest of Companionship.
Mega:Dominimon
Personality:Patono becomes much like back when he was a Tokomon in this form, he gains that once courageous spirit once again and he will do his best to use his great power to protect others although as an extreme side effect of this, if that great courageousness were to be shattered then he would revert completely back to a Digi-egg.
Patono's attacks
Fresh:
Bubble Blow (Acid Bubbles): An attack that fires bubbles from the mouth.
In-Training:
Bubble Blow (Awa, lit. "Bubbles"): An attack that involves firing bubbles from the mouth.
Rookie:
Boom Bubble (Air Shot): His body inflates as he gulps in air - which he then shoots air shot forward from his mouth.
Slamming Attack (Tai Atari) : He slams his little body into the opponent
Hane Binta (はねビンタ, Hane Binta? lit. "Wing Slap") He slaps the opponent with one of his wings
Champion:
Hand of Fate/Hand of Destiny (Heaven's Knuckle): Fires sacred energy from his fist.
Angel Rod/Angel Staff (Holy Rod): Strikes the opponent with his staff.
God Typhoon: Spins his staff, creating a divine whirlwind.
Ultimate:
Gate of Destiny (Heaven's Gate): Creates a holy gate. It can suck all enemies into it to delete them, transport foes to another location, or release a holy blast.
Excalibur: Draws Excalibur from its right arm.
Magna Antidote (Holy Disinfection): An all-purpose healing spell.
Soul Banish: Takes Excalibur and throws it at the enemy. The blade goes through the foe, taking the Digimon's soul with it.
Shield and Counter (Shield Counter): Blocks an incoming attack and either sends it back (if its a blast) or slashes the enemy if they're close enough.
Magna Jump (Holy Jump): Charges excalibur and uses it to jump great heights.
Mega:
Final Excalibur: Draws its "Final Excalibur" sword from its left wrist.
Gate of Destiny (Heaven's Gate): Creates a holy gate. It can suck all enemies into it to delete them, transport foes to another location, or release a holy blast.
Excalibur's crossbow: He charges energy into his Final Excalibur and fires it off in a powerful blast which can pierce a Digimon's very being, purifying it
On a side note, I was planning on receiving Patono's Digi-egg in the RP, it was the egg that wouldn't ever hatch in his brother's V-pet that he gave him, I hope that can work out
Fresh:Punimon
Personality: Jingu is happy and cheerful in this form although he is rather spoiled and will cry when he doesn't get what he wants.
In-Training:Tsunomon
Personality: Jingu still keeps some of his baby antics in this form. He seems to be spoiled and shy and will often hide behind anything bigger than him when the face of danger shows its ugly head. Although if his friends are in trouble his true companionship will show and he will rush to protect them, despite his fears.
Rookie:Elecmon
Personality: Jingu while in this form is a bit childish and sort of rude not to mention hard-headed. He will often play around and get himself hurt and will probably pick on Patono since he thinks of himself as being older. He declares himself Chief over Jei whenever he meets him although secretly he is very greatful to have a Tamer of his own and because of that when he get's scolded by him, he obeys.
Champion: Leomon
Personality: Jingu will become considerably more mature in this form. He claims to have obtained the "gift of wisdom" but hints of his childishness will still show. He becomes more respectful and resilient as well
Ultimate:GrapLeomon
Personality:Jingu seems to become shy in this form and will rarely talk while in it but he is very quick to jump to conclusions and will often courageously hurry off to battle
Mega:SaberLeomon
Personality: This form proves to be the most different out of all of his forms. He stands proudly with his head up high and knows just what is right and what is wrong. His true caring heart shines brightly in it as well but due to that it makes him very gullible
Jingu's attacks
Fresh:
Bubble Blow (酸の泡, San no Awa lit. "Acid Bubbles"): Produces resilient, acidic bubbles to intimidate the opponent.
In-Training:
Bubble Blow (Awa, lit. "Bubbles"): Spits out tiny bubbles from mouth.
Rookie:
Super Thunder Strike (Sparkling Thunder): Shoots electric bolts from its tail.
Body Attack (Nine Tails): Smacks foe with its electrically-charged tails.
Lightning Knife (Thunder Knife): Stealthily releases three knives of electricity.
Champion:
Fist of the Beast King (獣王拳, Jūouken, lit. "Beast-King Fist"): Shoots fire from his fist that is shaped like a lion's head.
Beast Sword (獅子王丸, Shishiou-maru, lit. "Lion King"): Uses the sword he carries on the sheath at the back of his waist.
Ultimate:
The King of Fist (獅子獣波斬, Shishi Jūhazan?, lit. "Lion Beast-Wave Chop")
Cyclonic Kick (獅子旋風脚, Shishi Senpuukyaku?, lit. "Lion Cyclone Leg")
Senpuu Turbine Geri (旋風タービン蹴り, Senpuu Turbine Geri? lit. "Cyclonic Turbine Kick")
Mega:
Howling Crusher (Nail Crusher): Uses its giant claws to tear the opponent to pieces.
Twin Fang (Infinity Arrow): Hardens the countless envenomed "hairs" in its mane and tackles the opponent, leaving them completely paralyzed.
Patono's lineup
Fresh:Poyomon
Personality: Patono is all jiggly and cute in this form and he hardly makes any fuss or anything, he becomes really attached to Jei and will cry if he isnt within eye contact of him. He will most likely always say "Poyo" or "Poya"
In-Training:Tokomon
Personality: Patono becomes extremely courageous in this form and thinks that he can protect Jei especially when he opens that mouth and reveals those shark-like teeth. He and Jingu will bicker constantly when he is in this form.
Rookie:Patamon
Personality: Patono becomes the complete opposite of his previous form when he digivolves into a Patamon. He turns very shy of just about anything and will hide behind Jei or Jingu who will often push him from behind him and tell him to grow up.
Champion: Angemon
Personality: Patono retains all of the good and caring personalities of a normal Angemon, but one thing about him is different from others. He becomes considerably independent and grows stubborn as well and whenever he is faced with a foe he believes he has to always prove himself to Jei and go at it alone otherwise he thinks he is too weak to protect Jei and because of this he will degenerate back to Tokomon instead of Patamon.
Armor: Pegasusmon
Personality: Patono pretty much stays the same as his Champion counterpart but because of the Digimental of Companionship, it makes him less independent than he normally was and if he falls in battle he does not suffer the recoil effect that his Angemon form would.
Ultimate:MagnaAngemon
Personality: Patono becomes a lot more protective in this form and because of it he will strive to protect Jei and anyone closest to him due to the Crest of Companionship.
Mega:Dominimon
Personality:Patono becomes much like back when he was a Tokomon in this form, he gains that once courageous spirit once again and he will do his best to use his great power to protect others although as an extreme side effect of this, if that great courageousness were to be shattered then he would revert completely back to a Digi-egg.
Patono's attacks
Fresh:
Bubble Blow (Acid Bubbles): An attack that fires bubbles from the mouth.
In-Training:
Bubble Blow (Awa, lit. "Bubbles"): An attack that involves firing bubbles from the mouth.
Rookie:
Boom Bubble (Air Shot): His body inflates as he gulps in air - which he then shoots air shot forward from his mouth.
Slamming Attack (Tai Atari) : He slams his little body into the opponent
Hane Binta (はねビンタ, Hane Binta? lit. "Wing Slap") He slaps the opponent with one of his wings
Champion:
Hand of Fate/Hand of Destiny (Heaven's Knuckle): Fires sacred energy from his fist.
Angel Rod/Angel Staff (Holy Rod): Strikes the opponent with his staff.
God Typhoon: Spins his staff, creating a divine whirlwind.
Ultimate:
Gate of Destiny (Heaven's Gate): Creates a holy gate. It can suck all enemies into it to delete them, transport foes to another location, or release a holy blast.
Excalibur: Draws Excalibur from its right arm.
Magna Antidote (Holy Disinfection): An all-purpose healing spell.
Soul Banish: Takes Excalibur and throws it at the enemy. The blade goes through the foe, taking the Digimon's soul with it.
Shield and Counter (Shield Counter): Blocks an incoming attack and either sends it back (if its a blast) or slashes the enemy if they're close enough.
Magna Jump (Holy Jump): Charges excalibur and uses it to jump great heights.
Mega:
Final Excalibur: Draws its "Final Excalibur" sword from its left wrist.
Gate of Destiny (Heaven's Gate): Creates a holy gate. It can suck all enemies into it to delete them, transport foes to another location, or release a holy blast.
Excalibur's crossbow: He charges energy into his Final Excalibur and fires it off in a powerful blast which can pierce a Digimon's very being, purifying it
On a side note, I was planning on receiving Patono's Digi-egg in the RP, it was the egg that wouldn't ever hatch in his brother's V-pet that he gave him, I hope that can work out